switched Botanical Station back to "castle" status and under Harkonnen control. fixed error on castles lacking villages (prosperity calculation script). inserting script for attacking people in towns, villages and taverns (start brawl script). fixed Harkonnen Gladius scabbard animation. Sardaukar Maula Pistol DONE 19th june 2013Ĥ2. added custom Arrakeen world map icon (inspired by Cryo's Dune). added player party world map icon as a quad atv. new environment textures (ground, desert and spice) DONE 21st april 2013Ĥ5. energy shield (credits Lumos) DONE 19th june 2013Ĥ6. name for the mod: The Desert Dancer from arabic Ar-rāqiṣ meaning the dancer more info here DONE 21st april 2013ĥ0. Clear night skydome DONE 7th August 2013ĥ1. Clear day skydome DONE 7th August 2013ĥ3. Dusty day skydome DONE 7th August 2013ĥ4. The work is going steady but a bit slow because I'm working alone and I still have to got to work and have a life :D I'll keep you posted on how the whole thing is going. So, I am trying to do a full mod of Mound&Blade Warband in order to redo and possibly go beyond Cryo's Dune game. I decided to modify a bit the first post so people reading this first would find it easier to understand what this is all about. Experiencing problems with my website where the screenshots are stored.
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